wraparound$92560$ - définition. Qu'est-ce que wraparound$92560$
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Qu'est-ce (qui) est wraparound$92560$ - définition

VIDEO GAME MECHANIC WHERE OPPOSITE SCREEN EDGES ARE CONNECTED
Wraparound (Video Games); Wraparound (gaming); Wraparound (video gaming)

Wraparound (childcare)         
CARE MANAGEMENT PROCESS FOR YOUTHS WITH SERIOUS OR COMPLEX NEEDS
National Wraparound Initiative
The wraparound process is an intensive, individualized care management process for youths with serious or complex needs. Wraparound was initially developed in the 1980s as a means for maintaining youth with the most serious emotional and behavioral problems in their home and community.
wrap-around         
WIKIMEDIA DISAMBIGUATION PAGE
Wrap around; Wraparound (disambiguation); Wrap-around; Wrap around (disambiguation)
¦ adjective curving or extending round at the edges or sides.
?(also wrap-over) (of a garment) having one part overlapping another and fastened loosely.
wrap around         
WIKIMEDIA DISAMBIGUATION PAGE
Wrap around; Wraparound (disambiguation); Wrap-around; Wrap around (disambiguation)
(Or "wraparound", "wrap") The action of a counter that starts again at zero or at "minus infinity" (see infinity) after its maximum value has been reached, and continues incrementing, either because it is programmed to do so or because of an overflow (as when a car's odometer starts again at 0). [Jargon File]

Wikipédia

Wraparound (video games)

Wraparound, in video games, is when an object moves off of one side of the screen and reappears on the other. The player's ship flies off of the right side of the screen in Asteroids, for example, then continues on the left side with the same velocity. This is referred to as wraparound, since the top and bottom of the screen wrap around to meet, as do the left and right sides (this is topologically equivalent to a Euclidean 2-torus).

Some games wrap around in certain directions but not others, such as games of the Civilization series that wrap left to right, but the top and bottom remain edges representing the North and South Pole (topologically equivalent to a cylinder). In some games, such as Asteroids, there is no boundary and objects can travel over any part of the screen edge and reappear on the other side. Others such as Pac-Man, Wizard of Wor, and some games in the Bomberman series, have a boundary surrounding most of the playing area but have few paths connecting the left side to the right, or the top to the bottom, that characters can travel on. Wraparound can also apply to scrolling games such as Defender, where the player can infinitely fly in one direction because the horizontal extents of the landscape are connected.